Hello everyone, as my introductory post I will be reviewing the videogame Mortal Kombat (9). This game is a multiplatform fighter for both Xbox 360 and Playstation 3, created by the new NetherRealm Studios (formerly Midway).
The plot begins right after the events of Mortal Kombat: Armageddon, all the fighters are dead other than Raiden and Shao Khan. In the last moments of his life, Raiden uses his powerful amulet, given to him as a gift from the elder gods, to transmit a series of visions and a message, "He must win", to the past Raiden.
The setting goes back in time to the original Mortal Kombat tournament, hosted by Shang Tsung. Should the victor be a defender of Earthrealm, then Earthrealm will be safe for a considerable time. Should the victor be a champion of Outworld, then Earthrealm will be consumed by Outworld and turned into a monstrous place with its residents brutally slain. Raiden, now possessing his future self's visions, looks to Liu Kang. Could he be the one who must win?
The story for this game is unique to fighters in that it has an actual narrative. There is a story behind this game, and it's a damn good one. The story consists of a plethora of one versus one or two fights with cutscenes in between showing how the fights themselves came to occur. You progress through 16 chapters in all, playing as a different character in each one and experiencing the background as to how the fighters came to solving their conundrums in a gentlemanly fashion. This story is as good as it's gonna get in relevance to the fighter genre.
Playing through the arcade and defeating Shao Khan and various other fighters with fighters unlocks snippets of what happens to the character after defeating Shao Khan. What happens to each fighter is unique as to what happens to every other fighter. The results were very surprising and very interesting. Unlock these videos, it's worth it.
The challenge tower is a... well a tower of challenges to complete. The challenges are both fun and unique and can frustrate even the most calm of people. There's a challenge where you even get to play as Goro. Challenges include things like Test Your Might, Test Your Sight, Test Your Luck and Test Your Strike. Go check it out.
The Krypt is a literal graveyard full of unlocks that can be purchased with ingame money, acquired via playing the story, the arcade and the challenge tower. Unlocks include alternate skins, concept art, music and fatalities. The klassic skins and fatalities cannot be unlocked in the Krypt. This is a place for spending your hours of dedication to this game and being rewarded for it and for your luck. Beware of the Krypt, I've heard rumours of a demon who lurks waiting for those who spend too long in the Krypt...
The fighting system is that of limb-based combat, in that each button controls a limb. In this way, combos can be pulled off fluidly and opponents' mistakes swiftly punished. Combat occurs in a 3d environment, albeit on a 2d plane, to make fighting much more simple and clean. Wounds appear on the fighters slowly as their hp bar depletes and soon the floor is drenched in blood. Projectiles such as acid and fluids such as blood and oil can also appear on fighters, depending on which fighters are used (Reptile, Sektor, Cyrax). There is a bar that fills as damage is taken and dealt and when filled, can be used to perform an x-ray move. When performed, an animation occurs in which the fighter performing the x-ray move breaks various bones and/or organs of his opponent. Fatalities can also occur, in which the victor of a fight can mutilate the barely concious body of his opponent, sometimes claiming a body part as a sort of trophy.
This game is brutal and sadistic and will amaze and disgust all those who play it. It's no wonder this game is banned in Australia, and I can understand why. Get this game, it is a unique gem of a fighter. It truly reveals videogames' capacity to both disgust and amaze all people who experience this.